Interactivity enables moments of profound connection.

Lead AR Engineer

Chuck has been working in interactive entertainment for over twenty years, encompassing software engineering, writing, and game design for both digital and real-world experiences.

Starting with a foundation of programming with blockbuster developers like Electronic Arts, Telltale Games, and LucasArts, Chuck has been a developer on pioneering, award-winning titles such as the episodic Sam & Max series, The Curse of Monkey Island, and SimCity 4.

With Walt Disney Imagineering, Chuck took this expertise in storytelling through game design to develop real-world interactive experiences at the Disney Parks, developing groundbreaking experiences like Epcot’s Kim Possible World Showcase Adventure and A Pirate’s Adventure: Treasures of the Seven Seas at the Magic Kingdom, activating these beloved locations with a layer of unique, technology-enabled exploration.

Most recently, Chuck was part of the team developing a new system for VR-based therapy for survivors of strokes and other serious injuries. Throughout these disparate projects, the common factor has been a desire to learn something new and to help create an experience not quite like anything he’s seen before.

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